Every so often a blogger or poster on an MMO forum will take it upon themselves to let those of us anticipating GW2 know that it won’t be all it’s cracked up to be. There is no way it can deliver on its claims, they say, and then proceed to list claims that have never been made by ArenaNet in order to prove their point. GW2 will turn out just like [insert list of previous, less successful depending on your point of view, MMOs], they say.
We’ll see, they say. In fact, the only reason GW1 has managed to be different in several of the ways GW2 is promising is because GW1 isn’t really an MMO. But since GW2 is an MMO, it won’t be that different after all. It can’t. There are certain characteristics that make up an MMO, you see, whether this is the presence of a subscription fee or some other factor – it depends on whom you’re speaking to just which list of defining factors you’re quoted – but it seems the amount of persistence in the world isn’t it.
I’m sure that these fellow gamers, our internet neighbors, only do this out of the goodness of their hearts, like good internet citizens. They just don’t want us to be disappointed! They would have no use for our tasty tears should what they predict come to fruition, and there’s certainly no room for schadenfreude here. We’re all gamers, remember. Our loss is their loss.
Well, I, for one, appreciate their concern. I look forward to having their internet shoulders to cry on when GW2’s endgame turns out to be a gear treadmill completely different from the leveling game, when the best content is locked behind raids, when I find that crafting isn’t a viable method of advancement, when I’m beat to the hundredth tin node by someone riding a faster mount than I, when I can’t roll an alt because there’s only one starting area, when I can’t play with my guild or other bloggers because they’re 20, 30, 70 levels above me.
After all, I’ve been warned, and I take that as seriously as they do.