Pressed for time, Mr. Randomessa and I didn’t have a chance to pick up Dungeons & Dragons: Daggerdale on its release date. Truth be told, I hadn’t even known that Daggerdale had released, as I hadn’t heard anything about it on the gaming sites I frequent, nor had Atari (whose newsletter I signed up for) notified me, nor had I seen so much as an ad blip anywhere. We just thought to check the official website to see if an official release date had been revealed, and it had in fact already come and gone.
We should have known something was amiss when we went to the very link provided by Atari for buying the game online and saw that player reviews had placed it at 1.5 out of 10. We should have cottoned on when we called our local GameStops and found that there were three copies of the game for our entire municipality, and they still had not sold two weeks in.
Still, the thought of being able to dungeon crawl together was too exciting a draw to pass up on, and a $15 box price can’t really be beat, so we took the plunge anyway.
I won’t bother to review Daggerdale here. I’ll only take this moment to say: don’t make our mistake.