This morning I set my alarm bright and early (for a Sunday, for a Mother’s Day we didn’t have immediate plans to celebrate) so that Mr. Randomessa and I could cobble together a small krewe and complete the Molten Facility dungeon for Guild Wars 2’s Living Story conclusion. Real life has been kicking our tails and intruding on the time we have to indulge in the game, but we’ve been eking out the achievements in bits and pieces over the past several months, and I finally managed to catch up to the last event late last night.
Thanks to some wonderful (and also late-coming) guildies from the stellar Stonewall Vanguard (SWG), we were able to knock the thing out, despite three drops along the way and an embarrassing number of wipes. Fortunately, despite having finished the dungeon some two hours after the noon PST deadline, we all still received the achievement, and some good times were had, as well as a sense of pride at having pulled things together at the end.
I can’t say I’ve played GW2 as much as I’ve liked to since its release, and I certainly haven’t played enough or often enough to reliably offer commentary (which is why I’ve chosen to remain silent so much of the time), but days like this just remind me why this is the game I come back to.
Oh, and Happy Mother’s Day.
Sadly, some guildies of mine lost the achievement because they thought the dungeon was to go out at 14th and not yesterday 12th. That happens when you do’nt read the little lines when making a contract with the Consortium…
We very nearly missed the deadline ourselves because it was noon! I’d assumed we’d have until midnight like with most other events.
Well, it is better everyone be warned: the living story that starts today will stay only ONE month, the events will be more “condensated”.
It will not be a good idea wait for the last day…